// shangguan.c

#include <ansi.h>

inherit NPC;
inherit F_MASTER;
inherit F_GUARDER;
inherit F_COAGENT;

string ask_me();

void create()
{
    set_name("上官银票", ({ "cash" }));
    set("long", "他就是金钱帮帮主。\n");
    set("gender", "男性");
    set("age", 61);
    set("attitude", "peaceful");
    set("shen_type", 1);
    set("str", 31);
    set("int", 27);
    set("con", 32);
    set("dex", 30);

    set("max_qi", 5000);
    set("max_jing", 3000);
    set("neili", 7000);
    set("max_neili", 7000);
    set("jiali", 160);
    set("combat_exp", 1500000);
    set("score", 70000);

    set_skill("idle-force", 500);
    create_family("金钱帮", 1, "帮主");

    setup();
    carry_object("/clone/weapon/changjian")->wield();
    carry_object("/clone/cloth/cloth")->wear();

}
